|
|
People Partner
Figma
|
New York
United States
|
Not specified
|
Unknown |
People |
|
|
|
|
|
People Partner
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
People |
|
|
|
|
|
Web Content Strategist
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Web Content Strategist
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Technical Recruiter
Figma
|
New York
United States
|
Not specified
|
Unknown |
Talent |
|
|
|
|
|
Technical Recruiter
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Talent |
|
|
|
|
|
Strategic Finance
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Strategic Finance
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Security Engineer
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
|
|
|
|
Security Engineer
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
|
|
|
|
Researcher, Core Product Strategy
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Researcher, Core Product Strategy
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Partner Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Development |
|
|
|
|
|
Product Partner Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Development |
|
|
|
|
|
Product Marketing Manager, Builder Audience
Figma
|
New York
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Product Marketing Manager, Builder Audience
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Product Manager, Design Tools
Figma
|
New York
United States
|
Not specified
|
Unknown |
Product |
|
|
|
|
|
Product Manager, Design Tools
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Product |
|
|
|
|
|
Product Manager, AI
Figma
|
New York
United States
|
Not specified
|
Unknown |
Product |
|
|
|
|
|
Product Manager, AI
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Product |
|
|
|
|
|
Product Designer, Growth & Monetization
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer, Growth & Monetization
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer - Design, Dev, & AI Tools
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer - Design, Dev, & AI Tools
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer, AI Models
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer, AI Models
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Product Designer
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
People Analyst
Figma
|
New York
United States
|
Not specified
|
Unknown |
People |
|
|
|
|
|
People Analyst
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
People |
|
|
|
|
|
Operations Program Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Product Support |
|
|
|
|
|
Operations Program Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Product Support |
|
|
|
|
|
Marketing Strategy Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Marketing Strategy Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Manager, Web Development
Figma
|
New York
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Manager, Web Development
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Manager, Product Design
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Manager, Product Design
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Manager, Indirect Tax
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Manager, Indirect Tax
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Manager, Figma for Education
Figma
|
New York
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Manager, Figma for Education
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Legal Operations Lead
Figma
|
New York
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Legal Operations Lead
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Legal Counsel, Commercial
Figma
|
New York
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Legal Counsel, Commercial
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Legal Counsel
Figma
|
New York
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Legal Counsel
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Launch Strategy, Brand & Comms
Figma
|
New York
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
Launch Strategy, Brand & Comms
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Marketing |
|
|
|
|
|
International Tax Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
International Tax Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Education Program Strategist
Figma
|
New York
United States
|
Not specified
|
Unknown |
Product Support |
|
|
|
|
|
Education Program Strategist
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Product Support |
|
|
|
|
|
Early Career Recruiter
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Talent |
|
|
|
|
|
Distribution Partner Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Development |
|
|
|
|
|
Distribution Partner Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Development |
|
|
|
|
|
Director, Tax Provision & Compliance
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Director, Tax Provision & Compliance
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Director, Solutions Consulting
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
|
|
|
|
Director, Solutions Consulting
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
|
|
|
|
Director, Design - Communication Tools
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Director, Design - Communication Tools
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Director, Corporate & Securities Counsel
Figma
|
New York
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Director, Corporate & Securities Counsel
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Legal |
|
|
|
|
|
Director, Business Recruiting
Figma
|
New York
United States
|
Not specified
|
Unknown |
Talent |
|
|
|
|
|
Director, Business Recruiting
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Talent |
|
|
|
|
|
Design Program Manager, AI
Figma
|
New York
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Design Program Manager, AI
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Design |
|
|
|
|
|
Corporate Development & Strategy, M&A Integration
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Corporate Development & Strategy, M&A Integration
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Business Operations
Figma
|
New York
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Business Operations
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Business Operations |
|
|
|
|
|
Automations & AI Specialist, Product Support
Figma
|
New York
United States
|
Not specified
|
Unknown |
Product Support |
|
|
|
|
|
Automations & AI Specialist, Product Support
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Product Support |
|
|
|
|
|
Technical Account Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing its team of creatives and builders to make design accessible to all, with a platform that supports brainstorming, prototyping, translating designs into code, and real-time collaboration from anywhere.
As a Technical Account Manager, you’ll be a trusted technical advisor to some of Figma’s largest enterprise customers, helping them adopt, integrate, and scale Figma across complex technical environments.
You’ll lead structured technical engagements, guide API usage and system integrations, partner with developers on design-to-code workflows and extensibility, deliver workshops, and collaborate cross-functionally to support renewals and long-term account growth.
Qualifications include 5+ years in TAM or related roles in SaaS, deep knowledge of enterprise systems, APIs, identity management, experience with AI-powered solutions, and strong communication; plus preferred skills like familiarity with Figma, AI guidelines, and frontend or workshops experience.
Figma offers equity and a comprehensive benefits package, with a base salary range of $136,000–$288,000 for SF/NY hubs (remote roles are localized to 80–100% of range), and a commitment to equal opportunity and accommodations, including in-person onboarding and camera-on video interviews.
|
|
|
Technical Account Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing its team and seeks a Technical Account Manager to be a trusted technical adviser to large enterprise customers, helping them adopt, integrate, and scale Figma across complex environments, including identity systems, APIs, governance, and extensibility. You will lead structured technical engagements, guide API usage and system integrations, collaborate with developer teams on design-to-code workflows (including Dev Mode and extensibility initiatives), deliver workshops, and work cross-functionally to drive renewals and long-term account growth. Requirements include 5+ years in technical account management or related SaaS roles, deep knowledge of enterprise systems and APIs, experience with AI-powered solutions, and strong communication skills to engage both technical and non-technical audiences. Nice-to-have qualifications include familiarity with Figma and design-to-code workflows, experience delivering workshops or advisory services, and a background in frontend development. Figma offers a base salary range of $136k–$288k (with remote roles localized to 80–100% of range), equity, and a comprehensive benefits package, along with a commitment to diversity and accommodations, including in-person onboarding and requiring cameras on during video interviews.
|
|
|
Account Executive - Figma Weave (New York, United States)
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is expanding its team to make design accessible, with a platform that supports brainstorming, prototyping, translating designs into code, and AI-assisted iteration for real-time collaboration from anywhere. They’re building the next chapter of AI-native craft and creativity and are seeking an Account Executive to drive sales and maximize revenue by engaging key decision-makers and delivering solutions across the product suite, with the role based in the New York Hub (remote options available and pay localized by location). You’ll weave a Mid-Market pipeline (500–5000 FTEs), use discovery and value-selling, align with executives for enterprise deployments, create account plans, multi-thread at the senior level, manage the book of business, and collaborate cross-functionally to advance deals and expand executive relationships. Candidates should have experience closing software/SaaS deals with a book of customers, a proven record of meeting pipeline targets for net new business, and success in complex 3–9 month sales cycles; bonus points for selling to technical executives and deal-qualification certifications. Figma offers equity, comprehensive benefits, a base salary around $110k, a diverse and inclusive culture with accommodations, and in-person onboarding plus camera-on interview requirements, with pay and location specifics localized for remote roles.
|
|
|
Software Engineer, Translations Platform
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Code Platform team to build the infrastructure enabling seamless translation between design, code, and AI-powered creation, powering products like AI Assistant, Make, and Sites. The role focuses on deep technical execution, potentially including architectural ownership and mentoring, and will work on systems translating HTML, JSX, structured design models, and LLM-friendly representations, with options to work from US hubs or remotely in the United States. Responsibilities include designing, building, and improving code ↔ design translation pipelines; diagnosing performance bottlenecks; improving fidelity across design systems; building scalable serialization pipelines, internal APIs, and platform utilities; and shaping long-term platform strategy while partnering with product leads. Requirements include 5+ years of software engineering experience, strong TypeScript/JavaScript and frontend fundamentals, experience with declarative UI systems and ASTs or code transformation, and debugging performance; bonus if you have design systems, platform infra, rendering pipelines, or LLM representations. Compensation and benefits include an annual base salary range of $149,000–$350,000 (remote roles localized by location), equity and a broad benefits package, a commitment to diversity and accessibility accommodations, and policies such as camera-on for video interviews and in-person onboarding.
|
|
|
Software Engineer, Translations Platform
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Code Platform team to build the core infrastructure that translates design to code and enables AI-powered creation across products like AI Assistant, Make, and Sites. The role focuses on designing, building, and improving code↔design translation pipelines, addressing performance bottlenecks, and ensuring fidelity across complex design systems while scaling serialization and APIs. Ideal candidates have 5+ years of software engineering experience, strong TypeScript/JavaScript, experience with declarative UI systems, and familiarity with ASTs, code transformation, or compilation. Nice-to-have skills include experience with design systems, platform/infrastructure work, rendering pipelines, and knowledge of LLM representations. The role can be based in a US hub or remotely in the US, with a base salary range of $149,000–$350,000 plus equity and benefits, and Figma emphasizes equal opportunity, accommodations, and candidate privacy.
|
|
|
Software Engineer, Developer Experience
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Build Systems team within Developer Experience to build and operate core build, CI, and tooling across a polyglot monorepo, enabling engineers to ship changes quickly and safely. The role will drive the technical roadmap, lead multi-quarter initiatives to reduce build/test times, design scalable developer tools, and architect large-scale AWS infrastructure powering the build pipeline while mentoring the team. Required qualifications include 8+ years of engineering experience (4+ on Infrastructure/Platform/DX), deep expertise with monorepos and build systems (Bazel, Buck, Pants, Gradle), plus hands-on AWS, CI platforms, and coding in Go/TypeScript/Python/Ruby, with proven technical leadership. The position can be remote in the US or based in US hubs, with a base salary range of $228,000–$350,000 plus equity and benefits, and remote pay localized to 80–100% of the range; compensation details may vary. Figma emphasizes inclusivity and growth, invites applicants even if not a perfect match, and provides accommodations and privacy protections, including cameras-on during video interviews and in-person onboarding.
|
|
|
Software Engineer, Developer Experience
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Build Systems team within the Developer Experience organization to own build and CI infrastructure across a polyglot monorepo, including core platforms like build systems, artifact repositories, merge queues, test frameworks, and CI pipelines, to help engineers ship changes quickly and safely. This full-time role can be based in one of Figma’s US hubs or remotely in the United States and seeks an experienced technical leader to shape these platforms, elevate the team, and deliver scalable tooling that accelerates engineering velocity on AWS. You’ll drive the technical roadmap, partner with cross-functional teams to address developer pain points, lead multi-quarter initiatives to reduce build/test times and improve CI reliability, and mentor the team while communicating technical decisions to stakeholders. Requirements include 8+ years of engineering with 4+ in Infrastructure/Platform/Developer Experience, deep expertise with monorepos and build systems (e.g., Bazel, Buck, Pants, Gradle), CI/CD optimization, AWS, IaC, and coding in Go, TypeScript, Python, or Ruby, plus proven technical leadership; nice-to-haves include Bazel migrations and building test frameworks. Figma emphasizes inclusivity and growth, offers equity and a comprehensive benefits package, a base salary range of $228,000–$350,000 with location-based adjustments for remote roles, accommodations for applicants with disabilities, and policies such as cameras on during video interviews and in-person onboarding for new hires.
|
|
|
Manager, Software Engineering - Observability
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Observability engineering team to provide deep visibility into the platform’s health, performance, and efficiency, covering metrics, logs, traces, cost attribution, and AI-driven anomaly detection. As Engineering Manager for Observability, you will lead a team of five engineers, define instrumentation standards, own Figma’s core observability stack (e.g., Datadog, OpenTelemetry), and drive initiatives to optimize observability footprint and spend through automation and AI. Candidates should have 4+ years of leading infrastructure/observability or platform engineering teams, hands-on experience with modern observability platforms, strong distributed systems and SLO discipline, and experience with cost attribution and cross-functional collaboration; designing company-wide standards and AI applications are a plus. The role can be based in one of Figma’s US hubs or remote in the United States, with an annual base salary range of $250,000–$350,000 plus equity and a broad benefits package; remote compensation is localized by location. Figma highlights its commitment to diversity and inclusion, accommodations for applicants with disabilities, requires camera-on during video interviews and in-person onboarding, and processes candidate data in accordance with its Candidate Privacy Notice.
|
|
|
Manager, Software Engineering - Observability
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Observability engineering team to provide deep visibility into the health, performance, and cost of the platform, covering metrics, logs, and traces, budgeting, and AI-driven anomaly detection, while maintaining the core observability stack such as Datadog and OpenTelemetry. The Engineering Manager for Observability will lead a team of five engineers, define instrumentation standards and cost transparency, drive initiatives to optimize observability footprint and spend, and explore AI-driven approaches to anomaly detection and automation. The role requires 4+ years leading infrastructure, observability, or platform engineering teams, hands-on experience with modern observability platforms, strong distributed systems and incident response knowledge, and experience with cost attribution and budgeting in cloud environments; additional preferred qualifications are listed in the posting. The position offers an annual base salary range of $250,000–$350,000 USD, with equity and a comprehensive benefits package, and pay is localized for remote roles by location. Figma emphasizes diversity and inclusion, provides accommodations, requires camera-on during video interviews and in-person onboarding, and adheres to a candidate privacy notice.
|
|
|
Customer Enablement Manager
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is expanding its team to make design accessible to all, with a platform that supports idea-to-product workflows and real-time collaboration from anywhere.
The Customer Enablement Manager will work with some of Figma’s largest customers to design and deliver tailored enablement strategies that drive product adoption, uncover new use cases, and support long-term success.
In this highly collaborative role, you’ll partner with Account Executives, Onboarding Managers, Technical Account Managers, and Industry Advocates to deliver a seamless customer experience, manage adoption journeys, build trusted relationships, and empower internal champions.
Requirements include 4+ years in relevant SaaS customer-facing roles, excellent communication, strong product knowledge, a customer-first consultative approach, and a track record of driving outcomes; bonus points for Figma experience or a background in design/UX/design ops/frontend.
Figma offers a base salary range of $122,000–$260,000, equity and a broad benefits package, remote options depending on location, and a commitment to diversity and accommodations, with notes on interview logistics and privacy.
|
|
|
Customer Enablement Manager
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is expanding its team and seeks a Customer Enablement Manager to help large customers maximize value from the platform by designing tailored enablement strategies and driving adoption.
In this highly collaborative role, you’ll partner with Account Executives, Onboarding Managers, Technical Account Managers, and Industry Advocates to deliver a seamless, engaging customer experience and identify internal champions.
Requirements include 4+ years in technical account management, customer success, or related SaaS roles, excellent communication, strong product knowledge, and a track record of driving outcomes; bonus points for experience with Figma or design tools and a UX/UI background.
The position is full-time, can be based in one of Figma’s US hubs or remotely in the United States, with a base salary range of $122,000–$260,000 plus equity and a comprehensive benefits package.
Figma emphasizes diversity and accessibility, provides accommodations on request, and requires camera-on during video interviews and in-person onboarding, with candidate data processed under its Candidate Privacy Notice.
|
|
|
Solutions Consultant
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing its Solutions Consulting team to help enterprise customers realize the platform’s value through consultative strategies, demos, and solution design. This is a full-time role based in a US hub or fully remote in the United States, partnering with Sales and cross-functional teams. Responsibilities include painting the vision of the Figma Platform, leading technical discussions, handling IT and security questions, collaborating with Product/Support to enhance security features and roadmap, and creating content to delight customers and internal partners. Requirements include 8+ years of professional experience, 4+ years in SaaS sales engineering or solution consulting, excellent communication, enterprise SaaS familiarity, and front-end or developer lifecycle experience, with bonus points for UX/Figma experience and adaptability. Compensation includes a base salary range of $136,000–$288,000 plus equity and comprehensive benefits, with pay localized for remote roles and a commitment to equal opportunity and accommodations.
|
|
|
Solutions Consultant
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing its Solutions Consulting team to help enterprise customers realize what’s possible with the platform by bridging technical expertise with business context and supporting revenue growth. In this full-time role, you’ll lead technical discussions, demos, and solution design to demonstrate Figma’s value, guide customers through the platform to accelerate digital product delivery, own the IT and security relationship during deals, collaborate with Product and Support to address security questions and roadmap opportunities, and create content for customers and internal partners. You’ll design and scale technical sales efforts, facilitate conversations between customers, sales, and product teams, and work with teammates to hone your craft while operating autonomously. Requirements include 8+ years of professional experience, 4+ years in sales engineering or solution consulting in a SaaS organization, excellent communication and presentation skills, familiarity with the enterprise SaaS ecosystem, the ability to prioritize competing demands, and frontend development or developer lifecycle experience; plus desirable extras like experience with Figma or UX/UI and adaptability to learn new technologies. Figma emphasizes diversity and equal opportunity, offers equity and a comprehensive benefits package with a base salary range of $136,000–$288,000 (with remote pay localization), and roles can be remote in the US or hosted in SF/NY with in-person onboarding; accommodations are available for applicants, and candidates should expect to keep cameras on during video interviews as part of the hiring process.
|
|
|
Software Engineer, Production Engineering
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its Production Engineering team to ensure end-to-end reliability, durability, scalability, and performance of its products and services, helping product teams move quickly and collaborate in real time. This role is for a generalist with 5+ years of software engineering experience operating infrastructure at scale, strong CS fundamentals, and a passion for distributed systems and building tools to simplify large-scale operations. Responsibilities include defining reliability goals, improving telemetry, building tools/services, debugging production issues across the stack, participating in design and production reviews, planning for infrastructure growth, and operating AWS infrastructure. Figma offers equity and a broad benefits package, with a base salary range of $149,000–$350,000 USD (remote roles are localized to 80–100% of the range), and compensation adjusted by location, skills, and experience. The company emphasizes inclusivity and growth, encourages applicants even if not a perfect fit, provides accommodations for disabilities, requires cameras on during video interviews, and conducts in-person onboarding as part of an equal opportunity hiring process.
|
|
|
Software Engineer, Production Engineering
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Production Engineering team to ensure end-to-end reliability, durability, scalability, and performance of its platform so product teams can rapidly deliver new features. They’re seeking a generalist with 5+ years of software engineering experience operating infrastructure at scale, strong CS fundamentals, and a passion for building tools that simplify large-scale operations. The role involves defining reliability goals with engineering, improving telemetry and tooling to address operational challenges, debugging production issues, participating in design and production reviews, planning infrastructure growth, and operating AWS. Preferred candidates have cloud experience (AWS/Azure/GCP), strong problem-solving and communication skills, and a balance of idealism and pragmatism, all while aligning with Figma’s inclusive culture and security standards. Compensation includes a base salary range of roughly $149,000–$350,000 (regional adjustments for remote roles), equity and comprehensive benefits, and equal opportunity and accommodation policies, with interview logistics such as keeping cameras on during video interviews and in-person onboarding.
|
|
|
Software Engineer, Machine Learning
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its team to make design accessible and enable real-time collaboration worldwide, and it is seeking a versatile Machine Learning / AI Engineer to join its AI team at the intersection of applied ML, infrastructure, and product innovation. You will design, build, and productionize ML models for Search, Discovery, Ranking, Retrieval-Augmented Generation, and generative AI features; build scalable data pipelines with annotation systems and human-in-the-loop workflows; and collaborate with AI researchers, product engineers, and infrastructure to deliver AI features across the platform. Requirements include 5+ years of software engineering, 3+ years in applied ML, proficiency in Python, and experience with PyTorch, TensorFlow, Scikit-learn, Spark MLlib, or XGBoost, plus experience building data and annotation pipelines and evaluation systems, with mentoring or leadership experience; preferred items include NLP, RAG, MLOps, and creative/design ML applications, plus a product mindset and cross-functional collaboration. This is a full-time role available from US hubs or remotely in the United States, with an annual base salary range of $149,000–$350,000 and equity; for remote roles, pay is localized to the work location, and benefits include health/dental/vision, retirement, parental leave, mental health, PTO, stipends, and more. Figma is an equal opportunity employer that values diversity and provides accommodations for applicants with disabilities; candidates are asked to keep cameras on during video interviews, onboarding is in-person, and candidate data will be processed in accordance with Figma's Candidate Privacy Notice.
|
|
|
Software Engineer, Machine Learning
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its AI team and seeking a versatile Machine Learning / AI Engineer to work at the intersection of applied ML, infrastructure, and product innovation, shaping AI-powered features and helping teams move faster. The role involves designing, building, and productionizing ML models for Search, Discovery, Ranking, Retrieval-Augmented Generation, and generative AI, as well as building scalable data pipelines and human-in-the-loop annotation systems. You’ll collaborate with AI researchers, product engineers, designers, and product managers to iterate on datasets, metrics, and architectures, delivering AI features across Figma’s platform while working with infrastructure engineers on training, inference, monitoring, and deployment. Requirements include 5+ years in software engineering with 3+ years in applied ML, Python proficiency, experience with ML libraries, and building data/annotation pipelines and evaluation systems; mentoring experience is a plus, with desirable extras in NLP/RAG, MLOps, creative ML apps, and additional languages. The role can be remote in the US or based in Figma’s SF or NY hubs, with a base salary range of $149,000–$350,000 plus equity and benefits, and includes diversity and accommodation commitments, cameras-on during interviews, and in-person onboarding.
|
|
|
Software Engineer, Growth & Monetization
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its team of creatives and builders and is hiring experienced full-stack engineers to join the Growth and Monetization Engineering organization, spanning Growth, Billing, Enterprise, and Discovery and serving millions of users.
In this role you will design, build, test, and ship high-quality features across the stack (TypeScript, React, Ruby, Go, C++, etc.), own key product areas, collaborate cross-functionally, and ensure reliability, security, performance, and user experience.
Requirements include 4+ years of professional software engineering, full-stack experience with modern front-end and back-end technologies, and strong collaboration skills; plus preferred experience in B2B SaaS, billing infrastructure, or enterprise systems and familiarity with Stripe, Salesforce, NetSuite, etc.
Compensation includes an annual base salary range of $149,000–$350,000 with location-based adjustments for remote roles, equity, and comprehensive benefits; this role can be remote in the United States or based in US hubs.
Figma is an equal opportunity employer that provides accommodations for disabilities, asks candidates to keep cameras on during video interviews, requires in-person onboarding, and processes candidate data per its privacy notice.
|
|
|
Software Engineer, Growth & Monetization
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is hiring experienced full-stack engineers to join its Growth and Monetization Engineering organization, covering teams like Growth, Billing, Enterprise, and Discovery to tackle scalable, enterprise-grade challenges.
You’ll design, build, test, and ship features across the stack (TypeScript, React, Ruby, Go, C++, etc.), own components that affect UX or revenue, collaborate with cross-functional partners, and focus on reliability, security, performance, and user experience while mentoring others.
Requirements include 4+ years of professional software engineering experience with full-stack capabilities; strong collaboration; plus optional bonus points for experience with B2B SaaS, billing infrastructure, Stripe, Salesforce, and extensibility platforms.
The role is full-time in US hubs or remote in the US, with a pay range of $149,000–$350,000 base salary plus equity and benefits; remote compensation is localized to 80–100% of the range depending on location.
Figma emphasizes diversity and inclusion, accommodations for applicants with disabilities, and requires camera-on during video interviews and in-person onboarding, with a Candidate Privacy Notice governing data.
|
|
|
Software Engineer, Graphics & Media
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma's Creation Engine Pixel Engine team is hiring a media-focused engineer to work on the browser-based rendering engine, including video/image processing and new animation features.
The role involves collaborating across Engineering, Product, Design, Marketing, User Research, and Data Science to build features, improve media performance, support codecs, ensure robust rendering and network reliability, and participate in mentoring and org-wide initiatives.
Requirements include 5+ years shipping software in video/image rendering, experience with C++, TypeScript, or GLSL, and familiarity with web apps, browser performance, or real-time collaboration; it can be based remotely in the US or at Figma's SF or NY hubs.
Compensation includes a base salary range of $149,000–$350,000 USD (localized for remote roles at 80–100% of range) plus equity and a comprehensive benefits package, with a focus on growth and inclusion.
Additional notes cover accommodations for applicants with disabilities, a requirement to keep cameras on during video interviews, potential in-person onboarding, and a Candidate Privacy Notice governing data processing.
|
|
|
Software Engineer, Graphics & Media
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Creation Engine and Pixel Engine teams to power real-time, browser-based design, building a C++/WebAssembly engine with components like SceneGraph, renderer, and multiplayer protocols. The Pixel Engine team focuses on platform-level rendering and media support, with this role dedicated to Media components, available in US hubs or remotely in the United States. You’ll collaborate across Engineering, Product, Design, Marketing, User Research, and Data Science to build new media features (e.g., image pipelines), improve media performance in the rendering engine, support codecs, handle errors, and define rendering standards. Requirements include 5+ years shipping software in video/image rendering, experience with C++, TypeScript, GLSL, web-based apps or real-time collaboration, and a track record of cross-team delivery; Figma encourages applying even if not an exact match. The role offers a base salary range of $149k–$350k (SF/NY) with remote-localized pay, equity and benefits, a commitment to diversity and inclusion, and notes that candidates must keep cameras on during video interviews and onboarding may be in-person.
|
|
|
Software Engineer, Full Stack
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is hiring Full Stack Engineers to design, build, and ship products and platforms that enable real-time collaboration for millions of users, with roles across teams such as Figma Editor, FigJam, and more, available from US hubs or remote in the United States. You’ll own end-to-end features across the stack, work with cross-functional partners, monitor systems for reliability and security, and mentor teammates, with opportunities to shape product direction and strategy. Requirements include proven full-stack production experience, strong front-end (React/TypeScript) and back-end (Ruby, Python, Go, C++, PostgreSQL) skills, a product mindset, and excellent collaboration; preferred experience includes leading large-scale projects and familiarity with Stripe, Salesforce, etc. Figma emphasizes growth and diversity, encourages applicants even if not all criteria match, and provides pay transparency with a base salary range of $149k–$350k plus equity and a comprehensive benefits package; remote roles are localized in pay. Additional notes: Figma is an equal opportunity employer, provides accommodations for disabilities, and requires cameras on during video interviews with in-person onboarding; specifics will be discussed with a recruiter.
|
|
|
Software Engineer, Full Stack
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its team of creatives and builders to make design accessible and to support real-time collaboration from ideation to product across teams worldwide. The Full Stack Engineer role involves building both products and platforms that empower millions of users to create and collaborate in real time, across Figma’s editor, FigJam, slides, sites, and other products. You’ll design, build, and ship high-quality features across the stack, own projects end-to-end, collaborate with Product/Design/Research/Data, and focus on reliability, security, and scalability while mentoring teammates. Required qualifications include proven full-stack production experience, strong React/TypeScript frontend and Ruby/Python/Go/C++/PostgreSQL backend skills, a product mindset, and strong cross-functional communication; preferred experiences include leading large-scale projects, C++/WebAssembly, growth tooling, and familiarity with Stripe, Salesforce, Snowflake, etc. Figma’s compensation ranges from $149k to $350k base, with equity and a broad benefits package, remote-eligible or US-hub roles, and they promote equal opportunity with accommodations for disabilities; they also require cameras on during interviews and in-person onboarding, and applicants are encouraged to apply even if not a perfect match, with data processing per the Candidate Privacy Notice.
|
|
|
Software Engineer, Distributed Systems
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its Infrastructure team and seeks software engineers to design, build, and operate scalable, real-time distributed systems that power its design tools, with roles available in US hubs or remotely in the United States. The role focuses on architecting storage platforms, streaming infrastructure, and compute orchestration, improving developer experience with internal platforms and APIs, and collaborating across product and infrastructure teams to deliver secure, high-performance systems while shaping platform strategy. Requirements include 5+ years in backend or infrastructure engineering, deep knowledge of distributed systems concepts, experience with cloud-native environments and IaC, proficiency in Go/TypeScript/Python/Rust/Ruby, and strong system design and cross-team communication; bonus points for experience with storage or streaming systems, traffic management, service meshes, and real-time distributed systems. Figma emphasizes its Grow as you go value, invites applicants even if their past experience isn’t an exact match, and discloses a base salary range of $149,000–$350,000 with remote pay localized, along with equity and a broad benefits package. The company is an equal opportunity employer, provides accommodations for applicants with disabilities, requires cameras on during video interviews, and in-person onboarding, with data processing governed by the Candidate Privacy Notice.
|
|
|
Software Engineer, Distributed Systems
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its team of creators to make design accessible, enabling ideation, prototyping, translating designs to code, and AI-driven iteration with real-time collaboration from anywhere. The Infrastructure Software Engineer role designs, builds, and operates scalable distributed systems—covering storage, streaming infrastructure, and compute orchestration—and collaborates cross-functionally to power Figma's real-time design tools for millions of users, with options to work from US hubs or remotely in the US. Qualifications include 5+ years in backend or infrastructure engineering, strong distributed-systems knowledge, cloud-native and IaC experience, proficiency in Go/TypeScript/Python/Rust/Ruby, robust system design skills, and mentoring ability; preferred experience includes storage/streaming, traffic management, service meshes, and developer tooling. Figma provides equity, a comprehensive benefits package, and a base salary range of $149,000–$350,000 with remote pay localized to 80–100% of range, with compensation subject to change. Figma is an equal-opportunity employer that supports accommodations for disabilities (accommodations-ext@figma.com), and requires cameras on during video interviews with in-person onboarding, with all candidate data processed per the Candidate Privacy Notice.
|
|
|
Software Engineer, C++
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its team to make design accessible to all, offering a platform for brainstorming, prototyping, translating designs into code, and AI-assisted iteration with real-time collaboration from anywhere.
As a Software Engineer, you’ll develop high-performance client-side systems in C++/WebAssembly, extend multiplayer protocols for collaborative design, and build the bridge between C++ and JavaScript while shaping the user experience.
You’ll build core features in a real-time, multiplayer frontend with a complex in-memory SceneGraph, optimize performance and memory, design APIs and tooling for product teams, contribute to accessibility, and mentor others in a collaborative setting.
Requirements include 4+ years of software engineering experience and strong skills in TypeScript, C++, React, Go, Rust, or Python, plus experience with web apps, browser performance, or real-time collaboration; additional pluses include technical leadership, game engines, API design, WebAssembly, or frontend C++ context.
Figma offers a base salary range of $149k–$350k USD with location-based adjustments for remote roles, equity and a comprehensive benefits package, an inclusive culture with disability accommodations, and policies such as keeping cameras on during video interviews and in-person onboarding, with data processed per the Candidate Privacy Notice.
|
|
|
Software Engineer, C++
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its team to make design accessible and to enable real-time collaboration across ideation, prototyping, and AI-assisted workflows. As a Software Engineer, you’ll build high-performance client-side systems in C++/WebAssembly, extend multiplayer protocols, and develop the C++-to-Javascript communications layer to push browser capabilities. You’ll design and implement core real-time features in the SceneGraph, optimize performance, build scalable APIs, contribute to accessibility, collaborate with cross-functional partners, and mentor other engineers. Requirements include 4+ years of software engineering experience, strong skills in frontend languages (TypeScript, C++, React, Go, Rust, or Python), and experience with web apps, browser performance, or real-time collaboration, with additional points for leadership, game engines, WebAssembly, or API design. The role can be remote or in US hubs, with a salary range of $149k–$350k plus comprehensive benefits, a commitment to diversity and inclusion, disability accommodations, and policies like camera-on interviews and in-person onboarding.
|
|
|
Software Engineer, AI Product
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its team to build AI-enabled design tools that streamline workflows and enable real-time collaboration from anywhere in the world. The AI Product Engineer role will lead early-phase AI systems, collaborate with cross-functional teams, mentor the group, and help shape Figma’s AI strategy from inception to implementation. Requirements include 5+ years of software engineering with at least 1 year building generative AI products, experience delivering the full AI lifecycle, and the ability to connect modeling work to business value; preferred qualifications include NLP/indexing/personalization, multi-year roadmaps, and an advanced degree. The position is full-time and remote in the United States or based in one of Figma’s US hubs, with a base salary range of $149,000–$350,000 plus equity and comprehensive benefits, adjusted for remote work location. Figma emphasizes diversity and inclusion, offers accommodations for applicants with disabilities, and notes interview and onboarding logistics (including camera-on interviews and in-person onboarding) with data processing aligned to the Candidate Privacy Notice.
|
|
|
Software Engineer, AI Product
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its team to make design accessible and to support brainstorming, prototyping, translating designs into code, and real-time collaboration, with growing opportunities in AI.
They’re looking for an accomplished AI Product Engineer to lead AI efforts from inception to implementation, collaborating with a cutting-edge AI Research team and cross-functional groups.
You’ll lead the development of early-phase AI systems to enhance user experience, measure and improve AI performance, shape AI strategy across teams, break down open-ended AI problems into engineering plans, and mentor and grow the AI talent.
Requirements include 5+ years of software engineering with at least 1 year building generative AI products, full lifecycle AI development experience, and the ability to connect abstract modeling to business value; preferred items include expertise in AI indexing/retrieval, roadmap planning, an advanced degree, and mentoring credentials.
Compensation and benefits include a base salary range of $149,000–$350,000, equity and comprehensive benefits, remote work with localized pay, a commitment to diversity and accommodations, and notes about camera-on interviews and in-person onboarding, along with the Candidate Privacy Notice.
|
|
|
Software Engineer, AI Platforms
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
- Figma is expanding its AI Platform teams to build core AI frameworks and systems that power design and collaboration, with roles across Modeling Platform, Agent Platform, and Extensibility.
- The Modeling Platform team develops infrastructure for training, evaluating, deploying, and serving AI models, partnering with AI Research to accelerate the end-to-end model lifecycle.
- The Agent Platform powers agentic AI features to enhance Figma products, while Extensibility owns plugins, widgets, APIs, and MCP/server platforms for broader AI ecosystem integrations.
- In these full-time roles, you’ll design, build, and maintain scalable AI systems, collaborate across product, research, and infrastructure teams, shape platform strategy, debug complex production issues, and mentor colleagues, with roles available from US hubs or remote in the US.
- Requirements include 5+ years of backend/infrastructure software engineering, 3+ years in AI/search/infrastructure or developer platforms, proficiency in TypeScript/Python/Ruby, strong system-design skills, and excellent cross-team communication; plus preferred experience in AI infra at scale, with compensation ranging from $149,000 to $350,000 plus benefits, and commitments to equal opportunity and accommodations.
|
|
|
Software Engineer, AI Platforms
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its AI Platform teams—Modeling Platform, Agent Platform, and Extensibility—to build core AI infrastructure and features across the product, from model training to integrations and plugin ecosystems.
This is a full-time role, available in US hubs or remote in the United States, focused on end-to-end AI feature development, cross-team collaboration, and shaping platform strategy.
Requirements include 5+ years in software engineering (backend/infrastructure), 3+ years in AI, search infrastructure, or developer platforms; proficiency in TypeScript, Python, or Ruby; strong system design and cross-team communication, with bonus for experience scaling AI infra or leading multi-team strategy.
The base salary range is $149,000 to $350,000, with remote roles localized by location, plus equity and a comprehensive benefits package; compensation is subject to change.
Figma emphasizes diversity and inclusion, offers accessibility accommodations, requires cameras-on during video interviews and in-person onboarding, and provides a Candidate Privacy Notice for data handling.
|
|
|
Senior Account Executive, SMB
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing its team to make design accessible to all and enables teams to brainstorm, prototype, translate designs into code, and collaborate in real time from anywhere, and is hiring an Account Executive, SMB to generate new business and guide inbound prospects through the Figma evaluation and buying process, with this full-time role based in NYC or SF and requiring in-person presence two days per week.
You’ll create and manage an SMB pipeline from inbound and outbound activity, apply discovery and value-selling to build relationships with key decision-makers, align with stakeholders to map Figma’s roadmap to business needs, conduct account prioritization, position Figma with cross-functional partners, and advance deals through in-person meetings.
Requirements include experience closing software/SaaS in an outbound function, consistent pipeline generation for net-new business, and managing high-volume sales cycles (1-3 months), plus a sales process that creates customer value; it's a plus if you have experience selling to technical audiences, adaptability to change, and certifications in deal qualification.
Compensation includes an annual base salary around 82,500 USD (localization may adjust), equity, and a comprehensive benefits package (health, dental, vision, retirement, parental leave, mental health, PTO, learning and remote-work stipends, and cell phone reimbursement), along with sales incentives and an annual bonus plan for eligible non-sales roles.
Figma is an equal opportunity employer committed to diversity and accessibility, offers accommodations for applicants with disabilities, requires candidates to keep cameras on during video interviews, and processes personal data per its Candidate Privacy Notice.
|
|
|
Senior Account Executive, SMB
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing its team to make design accessible, with a platform that supports brainstorming, prototyping, translating designs into code, and AI-driven iteration for real-time collaboration worldwide. They’re hiring an Account Executive, SMB (NYC or SF hub, in-person 2 days/week) to generate new business and guide inbound prospects through the evaluation and buying process of all Figma products. Responsibilities include building and managing an SMB pipeline from inbound and outbound activity, applying discovery and value-selling with decision-makers at large accounts (500+ FTEs), prioritizing accounts, coordinating with cross-functional partners, and advancing deals through in-person meetings. Qualifications include experience closing software/SaaS sales in an outbound role, consistently meeting pipeline targets for net new business, and managing high-volume 1-3 month sales cycles; selling to technical audiences and deal-qualification credentials are a plus. Figma promotes a Grow as you go culture, offers equity and comprehensive benefits, with a base salary around $82,500 (localized by location) and required accommodations, cameras-on interviews, and in-person onboarding consistent with their Candidate Privacy Notice.
|
|
|
Sales Recruiter
Figma
|
New York
United States
|
Not specified
|
Unknown |
Talent |
|
Figma is growing its team and hiring an experienced full-life cycle Sales Recruiter to support Commercial and Enterprise growth, with the role able to be based from a US hub or remotely in the United States. The responsibilities include managing full-cycle recruiting for Sales, partnering with Sales leaders on top-of-funnel strategies, building pipelines, handling inbound referrals, leveraging data to inform hiring decisions, and driving BEI initiatives. Requirements include 6+ years of in-house recruiting in high-growth settings, experience partnering with senior executives on high-volume sales searches, strong SaaS/tech landscape knowledge, advanced sourcing, and excellent communication, with nice-to-haves including in-house SaaS recruiting and Director-level sales leadership hiring. Figma emphasizes its Grow as you go value, encourages applicants even if not a perfect match, and provides details on compensation: base salary range for SF/NYC hubs is $136k–$210k with remote roles localized to 80–100% of range, plus equity and a comprehensive benefits package. The company is an equal opportunity employer with accommodations for disabilities, requires cameras on during video interviews, and conducts in-person onboarding, with candidate data handled under Figma’s Candidate Privacy Notice.
|
|
|
Sales Recruiter
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Talent |
|
Figma is growing its team and is hiring an experienced full-life cycle Sales Recruiter to support the Commercial and Enterprise functions, with the role remote in the United States or based in a US hub.
You’ll manage full-cycle recruiting for Sales, partner with Sales leaders to develop top-of-funnel strategies, build pipelines, source passive talent, handle inbound applications, and use data to inform hiring decisions while driving BEI initiatives.
Requirements include 6+ years of in-house full-cycle recruiting in a high-growth environment, experience partnering with senior executives on high-volume sales searches, deep knowledge of the SaaS/tech landscape, advanced sourcing skills, and excellent communication.
Nice-to-haves: in-house SaaS recruiting experience and sales leadership hiring at Director level.
Compensation and benefits include an annual base salary range of $136,000–$210,000 (with remote pay localized by location at 80–100% of the range), equity and a comprehensive benefits package; Figma is an equal opportunity employer and will accommodate applicants, and candidates must keep cameras on during video interviews and attend in-person onboarding, with a Candidate Privacy Notice guiding data handling.
|
|
|
Manager, Strategic Sales
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is growing and hiring a Manager, Strategic Sales to lead Account Executives in the Enterprise segment across North America, open to remote within the U.S. with a preference for hub locations, reporting to the VP of Enterprise and Strategic Sales. The role involves participating in meetings with the largest customers, shaping growth strategy, attracting and retaining top talent, and coordinating with Support, Design, Engineering, Product Marketing, Customer Success, and Community to drive revenue and customer value. Requirements include 7+ years of SaaS sales, 2+ years of management experience, strong coaching, discovery and presentation skills, the ability to thrive in a changing environment, and a passion for building lasting customer relationships, with encouragement to apply even if your experience isn’t a perfect match. Compensation includes a base salary range of $155,500–$230,500, with location-based adjustments for remote roles, plus equity, comprehensive benefits, sales incentive pay, and an annual bonus for eligible non-sales roles. Figma emphasizes diversity and accommodations, requires cameras on during video interviews and in-person onboarding, and processes candidate data under its Candidate Privacy Notice.
|
|
|
Manager, Solutions Consulting
Figma
|
New York
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is expanding its Solutions Consulting team, and the Manager, AMER Solutions Consulting will lead a cross-functional group serving AMER Enterprise and Strategic accounts, blending technical depth with storytelling to illustrate what’s technically possible and help scale the enterprise go-to-market. This full-time role can be based in a US hub or remote in the United States and involves leading a diverse AMER team, participating in customer meetings, mentoring and hiring, and building scalable pre- and post-sales programs to drive impact. You’ll monitor team performance, collaborate across Sales, Product, Customer Experience, and Support, and define and execute consultative strategies that unlock customer value and accelerate growth. Requirements include 3+ years of experience as a frontline manager of Solutions Consultants or Sales Engineers, 8+ years of relevant customer-facing technical SaaS experience, the ability to design strategic programs and coach while also contributing hands-on, and excellent communication to technical and executive audiences. Nice-to-haves include experience with Figma, multi-time-zone work, and knowledge of light scripting, querying, or prototyping; compensation includes a base salary range of $179,200–$288,000 plus equity and benefits, remote-location pay localization, and Figma is an equal opportunity employer with accommodations and a Candidate Privacy Notice.
|
|
|
Manager, Solutions Consulting
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Sales |
|
Figma is expanding its team to make design accessible, offering a platform for brainstorming, prototyping, translating designs into code, and AI-assisted iteration with real-time collaboration from anywhere.
The Manager, AMER Solutions Consulting will lead a team serving AMER Enterprise and Strategic accounts, blending technical depth with storytelling to realize the platform’s value and scale the enterprise go-to-market.
Responsibilities include leading and developing Solutions Consultants across AMER, joining customer and prospect meetings, building scalable programs, and aligning cross-functionally with Sales, Product, Customer Experience, and Support while monitoring performance.
Requirements include 3+ years as a frontline manager of Solutions Consultants or Sales Engineers, 8+ years of relevant customer-facing SaaS experience, and strong communication and cross-functional collaboration skills, with preferred familiarity with Figma and multi-time-zone work.
Compensation includes an annual base salary range of $179,200–$288,000 plus equity and benefits, with remote-localized pay for remote roles, an equal-opportunity employer commitment, accommodations if needed, and in-person onboarding with cameras on for video interviews.
|
|
|
Manager, Software Engineering - Search & Recommendations
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its team with a senior engineering leader for the Search & Recommendations group, which builds the platform’s search, AI-context features, and maintains key design workflows used by designers globally; the role can be based in a US hub or fully remote in the United States.
The responsibilities include supporting a cross-disciplinary team across infrastructure and model development, partnering with product engineering, data science, and product management to deliver cutting-edge Figma AI features, owning the team’s technical strategy and roadmap, and contributing hands-on as needed while fostering an inclusive culture.
Requirements include 4+ years of engineering management experience leading high-performing AI-focused teams and 8+ years total engineering experience, with a background in building search, recommendation, or AI systems; preferred qualifications include OpenSearch/Elasticsearch expertise and experience with production-scale LLMs.
Figma emphasizes growth, invites candidates even if their past experience isn’t a perfect match, and communicates a base salary range of $250,000–$350,000 with location-based adjustments for remote roles, plus equity and a comprehensive benefits package.
The company is an equal-opportunity employer, offers accommodations for applicants with disabilities, and asks candidates to be prepared for cameras on during video interviews and for in-person onboarding, with candidate data processed under Figma’s Candidate Privacy Notice.
|
|
|
Manager, Software Engineering - Search & Recommendations
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding the Search & Recommendations team, which builds search platforms and infrastructure to provide AI agents with relevant context across the Figma ecosystem and supports designer workflows like visual, asset, and file search.
They’re seeking a seasoned engineering leader for a full-time role (remote in the US or from one of Figma’s US hubs) to support and grow the team, define and execute the technical strategy, and collaborate with engineering to build cutting-edge AI features.
Responsibilities include mentoring engineers across infrastructure and model development, hiring and career development, partnering with product engineering, data science, and product management, owning the team roadmap, and contributing hands-on to improve execution, while building an inclusive culture.
Requirements include 4+ years of engineering management experience leading high-performing teams, 8+ years of total engineering experience (ideally at staff level as an IC), and a track record in building search, recommendation, or AI systems, with bonus points for OpenSearch/Elasticsearch and production-scale LLM experience.
Compensation includes an annual base salary range of $250,000–$350,000 (with remote roles localized to 80–100% of the range; SF/NY hubs may see the full range), equity and a broad benefits package, Figma’s commitment to equal opportunity and disability accommodations, and an invitation to apply even if your background isn’t a perfect match.
|
|
|
Manager, Software Engineering - Internal Tools
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its Internal Tools team and hiring an Engineering Manager to lead senior engineers building internal platforms and workflows used across the company, with a focus on security, privacy, and real-world customer contexts. The role partners closely with CX/Product Support, Legal, and Program Management to translate shared goals into durable, scalable platform capabilities while reducing cross-organizational coordination overhead. You’ll own complex cross-functional initiatives, ensure security and reliability are non-negotiable, and balance short-term partner needs with long-term platform leverage and sustainability. Requirements include experience managing senior software engineers, leading cross-functional initiatives without dedicated PM/TPM support, and strong prioritization and stakeholder influence, with nice-to-haves around platform/infrastructure experience and security/privacy workflows. Compensation includes a base range of $250k–$350k plus equity and benefits; roles can be remote in the US or based in US hubs, and the company offers equal opportunity employment with accommodations, along with camera-on video interviews and in-person onboarding.
|
|
|
Manager, Software Engineering - Internal Tools
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Internal Tools team and moving to a shared internal platform that powers customer support, account administration, and operations, with security, privacy, and access controls by default. The Engineering Manager will lead senior engineers across cross-functional initiatives with Product Support, Legal, and Program Management to translate goals into scalable platform capabilities that operate within customer environments. Responsibilities include owning complex cross-functional initiatives, reducing coordination overhead, partnering with CX to deliver outcomes, ensuring security and reliability, and bringing clarity to ambiguous problems while maintaining delivery discipline. Requirements include experience managing senior software engineers, leading cross-functional initiatives without dedicated PM/TPM support, strong prioritization for long-term sustainability, and collaboration with operational teams; nice-to-haves include stewarding shared internal platforms, familiarity with security/privacy, and experience in high-ambiguity environments. The role offers a base salary range of $250,000–$350,000 (SF/NY), equity and comprehensive benefits, equal opportunity employment, accommodations on request, with remote roles localized to 80–100% of the range, and candidates are encouraged to apply even if their experience doesn’t perfectly match the description; interviews require cameras on and onboarding is in person.
|
|
|
Manager, Software Engineering - Interaction Design
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Interaction Design team to build and maintain runtime APIs that power rich interactions and animations across products like Prototyping, Slides, and Smart Animate, enabling teams to bring designs to life from idea to product in a full-time, remote-in-US or US-hub role.
You’ll lead and develop a team of engineers, build a long-term roadmap to improve platform features and runtimes, and partner with product and engineering leadership to set strategy and priorities for interactive experiences.
The role involves solving complex technical challenges, establishing trust and accountability across teams, and growing an engaged engineering community, with opportunities to contribute hands-on as needed.
Requirements include 2+ years managing high-output engineering teams, 5+ years in engineering on complex systems emphasizing performance, reliability, quality, and extensibility, and demonstrated ability to collaborate with internal product teams; bonus points for experience with animation frameworks and knowledge of runtime environments.
Compensation includes a base salary range of $250,000–$350,000 (SF/NY hubs; remote pay localized to 80–100% of range) with equity and a broad benefits package; Figma is an equal opportunity employer that offers accommodations, requires cameras on for video interviews, may require in-person onboarding, and processes applicant data under the Candidate Privacy Notice.
|
|
|
Manager, Software Engineering - Interaction Design
Figma
|
San Francisco
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is growing its team to make design accessible to all, with a platform that supports brainstorming, prototyping, turning designs into code, and AI-assisted iteration for real-time collaboration from anywhere.
The Interaction Design team builds and maintains runtime APIs for rich interactions and animations across products like Prototyping, Slides, and Smart Animate, and creates new interaction-based features.
In this role, you’ll lead engineers, develop a long-term roadmap, hire and mentor staff, partner with product and engineering leadership, and tackle complex technical challenges while fostering accountability and cross-team trust.
Requirements include 2+ years of experience managing high-output engineering teams and 5+ years in complex systems, with bonus points for experience in animation frameworks, runtime environments, and creative coding; Figma encourages applicants even if their background isn’t a perfect match.
Compensation includes a base salary of $250,000–$350,000 in SF/NY (with remote localization), equity and comprehensive benefits, along with a commitment to equal opportunity and accommodations; cameras are required on video interviews and in-person onboarding is expected.
|
|
|
Manager, Software Engineering - Expressive AI
Figma
|
New York
United States
|
Not specified
|
Unknown |
Engineering |
|
Figma is expanding its Expressive AI team to apply generative AI to design problems and surface AI capabilities across its products, enabling real-time collaboration and AI-enhanced creative workflows. The Engineering Manager will lead the team, partner with Product and Design, define a long-term AI roadmap for designers, and collaborate with other product teams to scale AI features. Key requirements include 4+ years leading engineering teams, strategic roadmapping, proven AI delivery experience (LLMs, diffusion models, image/video generation), and strong cross-functional leadership; design tooling experience is a plus; the role can be based in the NYC hub or remote in the Eastern Time zone. Compensation includes a base salary range of $250,000–$350,000 USD plus equity and a broad benefits package, with remote pay localized by location and commitments to equal opportunity and diversity. Figma also notes accommodations for applicants, interview expectations (cameras on), in-person onboarding, and processing of personal data under its Candidate Privacy Notice.
|